In
Yokohama, firefighters stumble across the body of Hiro Mikoshiba, a student
teacher who had recently disappeared. One person who seems all too happy to see
Mikoshiba dead is Tokyo police officer Akhiro Ehara, who blames Mikoshiba’s
bullying for driving his son to commit suicide. Ehara, however, has a seemingly
airtight alibi: at the time of Mikoshiba’s murder, he was caught groping a woman
on a train, a crime for which he now stands trial. Suspicious, his legal team
at Genda Law reaches out to their former colleague, lawyer-turned-detective
Takayuka Yagami, to find out what really happened. Yagami and his partner Kaito
head to Yokohama, reunite with friends Tsukumo and Sugiura, and begin to
investigate the elite Seiryo High School in hopes of learning the truth. But as
their investigation draws the attention of everyone from police to local gangs,
it’s clear that someone doesn’t want that truth getting out.
The sequel
to Sega’s 2018 Yakuza spinoff Judgment, Lost Judgment again
offers a change-of-pace set in a familiar world. This time, however, that
change goes beyond merely playing as a character on the (mostly) right side of
the law. While the main Yakuza series has shifted to a turn-based RPG, Lost
Judgment retains the classic brawling combat. It’s actually even deeper and
more fluid here thanks to the new parry-and-counter oriented Snake style, one
of several welcome additions. And yet to call Lost Judgment a superior sequel
would overlook more than a few blemishes.
For all of
their melodrama, machismo, and zany moments, Yakuza games have never
shied away from tackling serious issues. Previous entries tackled mistreatment
of the homeless, police and political corruption, immigrant exploitation, and
the devastating effects of Alzheimer’s. Here, bullying, suicide, and sexual harassment
take center stage. The first two are handled well, showing the impact of pushing
teens to the brink, while the game’s approach to the third can best be
described as tone-deaf. Another story-related concern: whereas Yagami had a
personal stake in the events of the first Judgment, here he seems to be
along for the ride. Yes, the case tests his commitment to his notion of
justice, but it doesn’t hit the same way.
Gameplay
is similarly hit-or-miss. Combat, as mentioned, remains a highlight, but for
those not looking to fight the ubiquitous thugs that roam the city streets,
Lost Judgment gives you the option of skateboarding right past them. The game’s
investigation tools are deeper too, offering you not only the ability to look
for clues but also, in certain circumstances, to sniff them out using a canine
assistant. Less enjoyable is the new parkour (that utilizes a grip meter that
depletes over time) and stealth (repetitive: move to a spot, throw a coin to
distract, move to the next) mechanics. At least the game’s side content remains
varied and mostly fun. Yagami gets to act as an advisor for various Seiryo High
clubs, giving him a chance to do everything from dance to box to skateboard.
The robotics club matches – picture robot Tetris with weapons and awkward
controls – are a frustrating exception.
With Yakuza
series creator Toshihiro Nagoshi having moved on and Sega locked in a dispute
with representatives for Takuya Kimura (Yagami’s character model and Japanese
voice actor – Greg Chun delivers the English performance), Lost Judgment may be
the last game of its kind. That’s a shame both because Yagami and the game’s
combat will be missed and because while Lost Judgment is hardly a failure
by any means, the side series deserves a stronger send-off.
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